![]() Like many other recent adventure titles, Moebius is story-driven. So far our beta testers have liked that building friendship the best,” Jensen adds. “There’s also quite an interesting relationship subplot explored in the game. ![]() It has to do with a theory of history and time.” But that isn’t the only additional layer to the game. There’s a metaphysical or paranormal layer to the story that you unwrap as you go along. “During the course of the story he gets involved with a government agency that wants to use his skill. “Moebius is the first game in a new series so it’s a kind of origin story about the main character, Malachi Rector.“ Jensen describes Malachi as a “genius” when it comes to understanding people and history, but still a “loner”. She describes the upcoming release from her new studio Pinkerton Road as “a fairly classic adventure game with some unusual history-focused puzzles and lots of dramatic cinematics.” ![]() “I love Telltale’s The Walking Dead and there have been some very successful story-based titles in recent years, like Heavy Rain, which have helped to reinvent the genre and showcase what’s possible.”Įven Jensen’s own title, Moebius: Empire Rising, might be pointed to as a good example of an adventure title with a twist. I wouldn’t necessarily call what’s being done now ‘classic adventure’ in all cases ,” Jensen notes, quick to add that it would be a mistake to discount the fact that the return brings with it plenty of innovation. With so many claims of classic adventure’s “return” being made before the release of each new entry into the genre, it raises the question of whether this is a true comeback or just a repeated rediscovery of something that never quite went away.īut when asked whether she thinks classic adventure games have seen something of rebirth in recent years, award-winning game designer Jane Jensen, best known for the Gabriel Knight adventure series, doesn’t hesitate to agree. It’s been lauded countless times over the past few years: “The return of the adventure game!” IGN welcomed the triumphant return of the genre back in 2011, The Guardian discussed it earlier this month, and a hundred other outlets have published similar pieces at various points in time in between, attributing the comeback to one set of circumstances or another.
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